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Rich Lloyd
Oct 8, 20164 min read
DIGITAL DRINKS SALISBURY JUST HAPPENED AND IT WAS GREAT!
We organised it, they came, it was a great success! Our first Digital Drinks Salisbury event, we have walked away buzzing, in fact...

Mike South
Jun 14, 20165 min read
BRINGING HISTORY TO LIFE: KING’S COURT
Vivat Rex, Vivat Regia Anglorum! The smell of wood smoke fills the air, you can hear the sound of metal hammering from the smithy, and...


Dan Hatch
Jun 12, 20162 min read
ARE LEARNER DRIVERS DRIVING US ALL TO DISTRACTION?
Picture this: you’re half an hour late for work, the traffic is awful, it’s pouring with rain, your windscreen is steaming up, and to top...


Dan Hatch
May 30, 20161 min read
GETTING READY FOR THE BLUE LAMP TRUST ANNUAL CONFERENCE
On the 17th June, we’ll be joining our friends at the Blue Lamp Trust, to exhibit at their annual conference. The plan was to take along...


Janie Biddiscombe
May 29, 20162 min read
CREATE SOME LEAFLETS – OK NO PROBLEM!
This Should be Easy OK so we need some leaflets. That should be easy, we know what we do and how it could benefit the whole world. Now...


Janie Biddiscombe
May 24, 20162 min read
CAN VIRTUAL REALITY HELP TO TRAIN NON TECHIES?
Training Carers A recent project I worked on was to create a virtual world whereby carers could put themselves into the shoes of an...


Dan Hatch
May 23, 20166 min read
IS IT HARD TO WRITE A GAME ENGINE? (PT 6)
(Part 6: Exceptionally good) Last time… The last post was quick run through of getting some input values, in that last post I vowed to...


Dan Hatch
May 22, 20163 min read
IS IT HARD TO WRITE A GAME ENGINE? (PT 5)
(Part 5: Getting the key value) Last time… In my last post, I’d added a very basic event system to allow the subsystems to communicate...


Dan Hatch
May 21, 20166 min read
IS IT HARD TO WRITE A GAME ENGINE? (PT 4)
(Part 4: Get the message, eventually) Event-ually? Get it? Huh?? In the last post, I’d managed to get together a bare bones render...


Dan Hatch
May 20, 20165 min read
IS IT HARD TO WRITE A GAME ENGINE? (PT 3)
(Part 3: “So let’s go”) Let’s get this party started In the last post, I found a few nice libraries to do the heavy lifting of my game...


Dan Hatch
May 19, 20163 min read
IS IT HARD TO WRITE A GAME ENGINE? (PT 2)
(Part 2: “Searching for answers”) In the previous post, I told you the whys and wherefores of my idea to write a game engine. I cobbled...


Dan Hatch
May 18, 20163 min read
IS IT HARD TO WRITE A GAME ENGINE?
(Part 1: “Hold on lads, I’ve had an idea”) Why ask? I come from a systems writing background. I’m the guy who typically writes the code...


Rich Lloyd
Nov 17, 20157 min read
GOOGLE CARDBOARD: VR THAT MAKES OUR CLIENTS HAPPY
Why Google Cardboard is not just a poor person’s VR… Looking back over the last 12 months, it’s certainly been a great year for us — our...
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